Latest Articles
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How to Use Distortion for Sound Design
Use distortion for sound design to add harmonics, grit and weight: pick saturation, overdrive, waveshaping and bitcrushing, then place and tame it cleanly.
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How to Use Reverb for Sound Design
Use reverb for sound design beyond mixing: create spaces, freeze tails, reverse, gate and resample reverb to build pads, risers and otherworldly textures.
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How to Layer Sounds
Learn how to layer sounds for richer, bigger productions: pick complementary layers, EQ-carve, manage phase and process the stack into one cohesive sound.
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How to Use a Sampler for Sound Design
Learn how to use a sampler for sound design: import, slice, map, pitch, loop and process audio into original instruments and textures with real plugins.
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The Best Free Synths for Sound Design
The best free synths for sound design — Vital, Surge, and more capable no-cost plugins for crafting basses, pads, textures and effects, plus how to choose.
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The Best Plugins for Sound Design
The best plugins for sound design — synths, samplers, effects and utilities for crafting sounds from scratch, plus how to choose the right tools for you.
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How to Design Weapon Sounds for Games
Learn how to design weapon sounds for games — layering mechanical, body and tail elements for guns, melee and sci-fi weapons, then processing for punch.
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Sound Design for Animation
A guide to sound design for animation — building a sound world from scratch, syncing to movement, exaggeration, foley and processing for cartoons and 2D/3D.
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Sound Design for Trailers
A guide to sound design for trailers — braams, hits, risers, whooshes and sub drops, plus structure and processing to build cinematic tension and impact.
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How to Make Footstep Sounds
Learn how to make footstep sounds for film and games — record foley on different surfaces, layer heel and scuff, and process realistic steps step by step.