Latest Articles
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How to Design UI and App Sounds
Learn how to design UI sounds for apps and interfaces — short, clean clicks, taps, notifications and success cues using synths and samples, step by step.
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How to Make Impact and Hit Sounds
Learn how to make impact sounds and hits for trailers, games and music — layering, transient design, sub drops and processing, step by step for home studios.
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How to Make Whoosh Sounds
Learn how to make whoosh sounds — design fast, sweeping transitions from filtered noise, recordings or synths with automation, pitch and Doppler, step by step.
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How to Build a Sound Effects Library
Learn how to build a sound effects library — gather, record, name, tag and organise your SFX so you can find the right sound in seconds, every time.
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How to Record Your Own Sound Effects
Learn how to record sound effects yourself — gear, mic technique, levels and field-recording tips for capturing clean, original SFX for music, film and games.
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How to Do Foley at Home
Learn how to do Foley at home — record footsteps, cloth and prop sounds to picture with a basic mic, quiet room and household objects, step by step.
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What Is Foley?
What is Foley? A clear explainer on Foley sound — the art of performing and recording everyday sounds like footsteps and cloth to match action on screen.
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How to Design Sound Effects for Games
Learn how to design sound effects for games — source, edit, layer, process and add variation so your game audio feels punchy, responsive and never repetitive.
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Sound Design for Video Games
A beginner’s guide to sound design for video games — creating interactive, layered, variation-rich game audio and how it differs from linear film sound.
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Sound Design for Film: A Beginner’s Guide
A beginner’s guide to sound design for film — how to source, edit, layer, process and sync sound effects, ambiences and Foley to picture, step by step.